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BAoWW2 v1.0

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-New Version since 5\24\12- The second release of The Blitzkrieg. See changes.txt for more info.BAoWW2 v1.0
-New Version since 5\24\12- The second release of The Blitzkrieg. See changes.txt for more info.

Fortified Buildings Patch

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Almost all buildings have more hp and defense. Just put the Data folder in A&A directory and overwrite all needed files.Fortified Buildings Patch
Almost all buildings have more hp and defense. Just put the Data folder in A&A directory and overwrite all needed files.

Gizmotron's Axis & Allies User-Mod

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This mod increases the regiment limit to 180, the building limit to 40. there are over 35 new special operations, over 50 new generals. each nation now has 10 generals in WW2 mode. each general has 6 special operations. new terrain has been added. new terrain modifiers for all units. new corpse and destroyed tank doodads for all nations. All nations have snipers and marines. artillery trailers have been turned into combat units. added new campaign buildings, minefields, obstacles, and division HQs. completely revised and expanded the SP campaign. customized dozens of the WW2 metagame territories. new WW2 capitals for Great Britain and Germany in MetaGame. dozens of new units, hundreds of new regiments. new intro-video. new generals show up in visible in Metagame Lobby. AI has been altered to be more aggressive and to use all of the new special ops. AI has been changed to recruit and research more like online human players.Gizmotron's Axis & Allies User-Mod
This mod increases the regiment limit to 180, the building limit to 40. there are over 35 new special operations, over 50 new generals. each nation now has 10 generals in WW2 mode. each general has 6 special operations. new terrain has been added. new terrain modifiers for all units. new corpse and destroyed tank doodads for all nations. All nations have snipers and marines. artillery trailers have been turned into combat units. added new campaign buildings, minefields, obstacles, and division HQs. completely revised and expanded the SP campaign. customized dozens of the WW2 metagame territories. new WW2 capitals for Great Britain and Germany in MetaGame. dozens of new units, hundreds of new regiments. new intro-video. new generals show up in visible in Metagame Lobby. AI has been altered to be more aggressive and to use all of the new special ops. AI has been changed to recruit and research more like online human players.

WWII:Die riesige Armeen

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WWII: Die riesige Armeen Mod For Axis&Allies Requirements: A decent computer Install: Place in Game Directory- C:\Program Files\Atari\Axis & Allies WWII:Die riesige Armeen
WWII: Die riesige Armeen Mod For Axis&Allies Requirements: A decent computer Install: Place in Game Directory- C:\Program Files\Atari\Axis & Allies

A&A RTS Total War Smack Down

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A&A RTS Total War Smack Down. Six Countries, no allies, Canada added very weak starts with militia and must build everything with techs (infantry, halftracks, tanks and more) all must be built on the WWII map there are no tech available in RTS except for the GER SS Tech. You go to WAR with the army you got.A&A RTS Total War Smack Down
A&A RTS Total War Smack Down. Six Countries, no allies, Canada added very weak starts with militia and must build everything with techs (infantry, halftracks, tanks and more) all must be built on the WWII map there are no tech available in RTS except for the GER SS Tech. You go to WAR with the army you got.

The Unfinished Mod Files

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This comprises of basically all the completed files in the mod. Some files may be missing (a few files were lost earlier), and the mod is in no way complete. This is, however, as good as it is going to get. To install the mod all you need to do is copy and paste this into your A&A data folder. It may not work, as, like I said, a few files are most likely missing. The whole thing is a jumbled, unorganized mess, but it would be a shame to see it all go to waste, so here it is. Enjoy [Radar station model courtesy of theharkonen]The Unfinished Mod Files
This comprises of basically all the completed files in the mod. Some files may be missing (a few files were lost earlier), and the mod is in no way complete. This is, however, as good as it is going to get. To install the mod all you need to do is copy and paste this into your A&A data folder. It may not work, as, like I said, a few files are most likely missing. The whole thing is a jumbled, unorganized mess, but it would be a shame to see it all go to waste, so here it is. Enjoy [Radar station model courtesy of theharkonen]

A&A/K2 RWD Extractor

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Since all previous instances of this extractor seem to have been lost, I am uploading it here so that the capability of the community to mod the previously mentioned games is not lost.A&A/K2 RWD Extractor
Since all previous instances of this extractor seem to have been lost, I am uploading it here so that the capability of the community to mod the previously mentioned games is not lost.

Uncommon Valor Open Beta Test Patch

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All features described in general summary are partially or fully integrated. Incomplete Patch for the sake of testing basic features.Uncommon Valor Open Beta Test Patch
All features described in general summary are partially or fully integrated. Incomplete Patch for the sake of testing basic features.

A&A RTS Total War Smack Down. Six Countries, “83 N

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A&A RTS Total War Smack Down. Six Countries, “83 NEW TERRITORIES” in WWII, no allies. Special thanks to theharkonnen for his tutorial on making new additional territories in WWII. What I have done here is taken what I consider the best parts of all the mods I could find and added much more since the last release. Some of the RTS maps are very large and have lots of water so they take time to load be patient it is worth it. Some are very small and they are a real dogfight. "You go to WAR with the army you got" and there are many surprises. When you are outnumbered each enemy army will have its full monetary value added when going to RTS, no more getting shortchanged or beating 20 armies with 1. Your enemy will now be able to build in RTS in proportion to its size on the WWII map.A&A RTS Total War Smack Down. Six Countries, “83 N
A&A RTS Total War Smack Down. Six Countries, “83 NEW TERRITORIES” in WWII, no allies. Special thanks to theharkonnen for his tutorial on making new additional territories in WWII. What I have done here is taken what I consider the best parts of all the mods I could find and added much more since the last release. Some of the RTS maps are very large and have lots of water so they take time to load be patient it is worth it. Some are very small and they are a real dogfight. "You go to WAR with the army you got" and there are many surprises. When you are outnumbered each enemy army will have its full monetary value added when going to RTS, no more getting shortchanged or beating 20 armies with 1. Your enemy will now be able to build in RTS in proportion to its size on the WWII map.

Axis & Allies - Umlaut-Fix

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This fix is only for the German Version of the Game. Description only available in german language.Axis & Allies - Umlaut-Fix
This fix is only for the German Version of the Game. Description only available in german language.

Uncommon Valor Beta Patch 2.0

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incomplete test patch. playable nations include Australia, Belgium, Bulgaria, Canada, Communist China, Croatia, Finland, France, Germany, Great Britain, Greece, Hungary, Italy, Japan, Nationalist China, Netherlands, Norway, Philippines, Poland, Russia, Spain, Sweden, United States, Yugoslavia. heavily modified WW2 mode includes 16 factions instead of 5. there are fifteen national factions and one generic nation featuring six different types of defensive armies: (Greece, Philippines, Norway, Spain, Sweden, Yugoslavia). many glitches and bugs have been fixed since the previous test patch. work is still in progress. MG infantry units can now engage aircraft and ground targets all mortars and artillery units revised. artillery range is the historical max range divided by 100. the attack value is determined by the shell weight. historical rates of fire used whenever known revised tank stats. bayonets are only used against infantry 100+ Special Ops many other changes Uncommon Valor Beta Patch 2.0
incomplete test patch. playable nations include Australia, Belgium, Bulgaria, Canada, Communist China, Croatia, Finland, France, Germany, Great Britain, Greece, Hungary, Italy, Japan, Nationalist China, Netherlands, Norway, Philippines, Poland, Russia, Spain, Sweden, United States, Yugoslavia. heavily modified WW2 mode includes 16 factions instead of 5. there are fifteen national factions and one generic nation featuring six different types of defensive armies: (Greece, Philippines, Norway, Spain, Sweden, Yugoslavia). many glitches and bugs have been fixed since the previous test patch. work is still in progress. MG infantry units can now engage aircraft and ground targets all mortars and artillery units revised. artillery range is the historical max range divided by 100. the attack value is determined by the shell weight. historical rates of fire used whenever known revised tank stats. bayonets are only used against infantry 100+ Special Ops many other changes

BAoWW2 v1.0

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-New Version since 5\24\12- The second release of The Blitzkrieg. See changes.txt for more info.BAoWW2 v1.0
-New Version since 5\24\12- The second release of The Blitzkrieg. See changes.txt for more info.

AImod

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AImod
The computer AI will become a little smarter now.It will recruit and unpack supply depot on the front line.It's difficult to beat two AIs now. WWII mode will be a surprise. Allies' campaign mode will be more difficult. The axis enemies will have more money and conscious activity. The max. map will be 896*896 for 12 players. Fix the no-flare bug for the German and Soviet's half-tracks when opening fire and morale technology bug( no effects on new recruits).

Axis & Allies RTS Mod World Domination

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Axis & Allies RTS Mod World Domination
A&A RTS Mod World Domination. Six Countries, “129 NEW TERRITORIES” in WWII, no allies. Special thanks to theharkonnen for his tutorial on making new additional territories in WWII What I have done here is taken what I consider the best parts of all the mods I could find and added much more. I thank everyone who has contributed to constructing a mod Some of the RTS maps are very large so they take time to load be patient "You go to WAR with the army you got" and there are many surprises When you are outnumbered each enemy army will have its full monetary value added when going to RTS, no more beating 20 armies with 1. Your enemy is now able to build in RTS in proportion to its size on the WWII map The AI will create Supply Depots and many regiments. Be prepared Technologies only available on the WWII map, you cannot purchase technologies in RTS In Custom Maps and Scenario’s Technologies are available in Corps HQ, Airfields, Supply, Oil and Ammo Depots

Cooperative Engagement

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Cooperative Engagement
This is the Cooperative Engagement of the latest version of the package

A&A RTS 10 Country Chinese Mod Added to WD

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A&A RTS 10 Country Chinese Mod Added  to WD
88Nosebleed, Sunday 10-16-16 Communist China fights with the Russians. Was their idea. Special thanks to theharkonnen for his tutorial on making new additional territories in WWII. Without his turorial I could not have made all the territories that now exist. Or I could have not made this mod for his turorial tought me so much more. What I have done here is taken some of the best parts of all the mods I could find and added much more since the last releas I would like to thank everyone who has created a mod and hope they do not take offence at me using portions of their work. You all did a very good Job. This mod is free for anyone to use, borrow from and expand upon to keep this the greatest RTS game of all time. This is what it is all about. I love a good fight.

Uncommon Valor Beta Patch 3.1

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Uncommon Valor Beta Patch 3.1
This is an open beta release. We have made every effort to eliminate every bug that we could find. however, in a mod this large it's not possible for one person to find everything in a timely manner. you will find some glitches and issues here and there, but the game should be fully functional. the only game crashes I have experienced recently have been a result of the game exceeding it's maximum memory limit on larger maps. this will be the first of three files to be uploaded. extract all of these files into the appropriate Axis & Allies folder on your computer to replace the existing data files. this mod is not compatible with other mods. this is the second part, which includes all of the new buildings.

Uncommon Valor Beta Patch 3.2

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Uncommon Valor Beta Patch 3.2
This is the second zip file required to install the Uncommon Valor Beta. extract this to your appropriate Axis & Allies folder along with the other two files. this will over-write the original data and install the mod. this mod is not compatible with other mods. this file includes everything except the buildings and units.

Uncommon Valor Beta Patch 3.3

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Uncommon Valor Beta Patch 3.3
This is the third file required to install the Uncommon Valor Mod Beta 3. this contains all of the new and revised units that will be featured in the game. extract this into your appropriate Axis & Allies data folder and it will over-write the original files. this is an open beta. I've worked very hard to eliminate as many bugs and glitches as possible. however, to really move things forward we need more game-play testing. the only game crashes I've experienced recently have been on account of the game exceeding it's maximum memory capacity. World War 2 mode should be fully operational.

Axis & Allies RTS

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Axis & Allies RTS
88Nosebleed, October 18, 2016 10 Country Chinese Mod Added to World Domination Mod I forgot to add Forgotten Combatants Skin files to the Download, you must put this on your C: drive in program files (C:/Program Files) in order for the Skins for FIN, ITA, and NED to work properly. For this is the way some of the unit nif files are configured. I have changed some but it is a long tedious process to change them all.
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